C.O.G. ToDo
- port over game engine
- re-name combat occupations (compile proposals)
-
compile core principles?: Intense + Invested + Intuitive - find sucker to test "playability" of ideas on
-
Bonnie death glare picture -
find 1000 truefans -
come up with a good name for the game core: C.O.G. - create favicon for web site
- Lou grin picture
- Custom Occupations - in process...
- stress points / Lunatic - risk/benefit analysis consideration
Ideas for occupations:
Infantry -> Defender or Survivor
Weapon Specialist split into two occs -> Gun Master & Sword Master
Mercenary -> no ideas. Rápido?
--Dave 14:43, 23 July 2011 (MDT)
I was thinking the exact same thing for Infantry - Defender.
The problem with "Gun Master" is, well, for the settings with no guns.
I have the annoying urge to be over-simple.
- Combat:Defender
- Combat:Attacker:bonus (ranged)
- Combat:Attacker:bonus (HtH)
- Combat:Attacker:multiple
- Combat:Attacker:aimed
- Combat:Attacker:assassin
- Combat:Hand-to-Hand
Admittedly lame-sounding, just pleasing to my categorizing twitch.
RooK 15:54, 23 July 2011 (MDT)
One argument for keeping the occupation names as is, would be to catch the occasional search engine. I could see someone searching for something like "Mercenary RPG".
--Dave 21:13, 26 July 2011 (MDT)
Good point. Will have to keep that in mind.
More options:
- Infantry --> Defender/Defence (because that's really just a lot better than every other idea I have)
- Weapon Specialist --> Aggressor/Aggression
- Sharp Shooter --> Aimer/Aim
- Mercenary --> Repeater/Repeat
- Guerilla --> Motherfucker/Motherfucking (just kidding - just running a bit dry on this one)
-ahem-
- Guerilla --> Striker/Strike
RooK 23:21, 26 July 2011 (MDT)
- Intense
- Invested
- Intuitive
- Science Fiction
- Fantasy
- Horror-modifier
- Contemporary (War / WWII / WWI / Western / Mafia / etcetera)
- Super Hero / Comics
- Steampunk
- Post-Apocalyptic
Do away with discrete occupations and instead have an array of skill-purchased abilities?
-causes problems with the skill-modifier in the being generator...
CUSTOM F*CKING OCCUPATIONS
RooK 22:41, 2 August 2011 (MDT)
Character sheet discussion: tangible sheet - similar to an interactive electronic version.
We seem to like C.O.G. as a name...
Meta-game discussions re: stamina. Result: we like not dying with one hit.
Consider player's experience as it applies to our creation. Existential question, "What do I do?" Character generation with respect to setting that helps build momentum.
RooK 22:36, 10 August 2011 (MDT)
RooK-approved web fonts for headers:
- Numans
- Aldrich
- Days One
- Abel
- Carme
- Play
- Oswald
- Marvel
...and quite a lot of others, really. Just so long as they're tidy.
RooK 01:49, 27 August 2011 (MDT)
Stress point conversation.
- Stress point penalty list of negative attributes.
- Voluntary use of "frenzy" (at any time) adds stress points each turn.
- Have to earn a stress point first in the encounter.
- OR stress points over half will power.
- Negative stress points can apply for magic being larger than w.p.
RooK 22:03, 5 October 2011 (MDT)