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		<id>https://nastidyne.com/index.php?action=history&amp;feed=atom&amp;title=Frenzied_Action</id>
		<title>Frenzied Action - Revision history</title>
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		<updated>2026-04-24T04:37:57Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://nastidyne.com/index.php?title=Frenzied_Action&amp;diff=169&amp;oldid=prev</id>
		<title>Dave: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://nastidyne.com/index.php?title=Frenzied_Action&amp;diff=169&amp;oldid=prev"/>
				<updated>2018-05-10T02:40:16Z</updated>
		
		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:40, 10 May 2018&lt;/td&gt;
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		<author><name>Dave</name></author>	</entry>

	<entry>
		<id>https://nastidyne.com/index.php?title=Frenzied_Action&amp;diff=168&amp;oldid=prev</id>
		<title>Dave at 18:41, 14 October 2011</title>
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				<updated>2011-10-14T18:41:41Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;If a character is in a desperate situation, the player may choose to give them an extra action in a round.  Possible actions include attacking, stealth, movement, tampering, healing, or anything else the character may do that requires dice.  Not available are defensive rolls - ducking or parrying.&lt;br /&gt;
&lt;br /&gt;
Frenzied actions are closely related to [[Stress Points]], both as a requirement and a consequence.  The requirements for being able to perform a frenzied action are:&lt;br /&gt;
* Your number of stress points must be greater than half of your will power, '''or'''&lt;br /&gt;
* You must have been given a stress point by the referee in the current battle/sitation, '''or'''&lt;br /&gt;
* You must be at least 4th stage.&lt;br /&gt;
&lt;br /&gt;
The consequence of using a frenzied action is that the character will receive one stress point.  It should also decrease (or eliminate) the amount of skill the character earns for the battle/situation.&lt;/div&gt;</summary>
		<author><name>Dave</name></author>	</entry>

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