Filament

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DamageCost
1D40
2D60
 

This weapon fires a 40 cm whisker of metal that is razor sharp along the sides as well as the points, and held in a straight line by an imposed magnetic dipole. It is whisper-quiet, both the discharge as well as the impact giving the user +3 to Hide (for concealing their attack).

A filament weapon is designed with one primary purpose in mind - to make biological beings bleed. The shard of metal easily slices through flesh, and while not able to sever anything, it has the ability to cause a mortal wound on every attack. The 1D weapon has a 1 in 6 chance of causing a mortal wound no matter what the placement (roll a 6 on 1D6), and the 2D weapon has a 1 in 3 chance (5 or 6 on 1D6).

Countering this ability is the fact that this weapon is completely ineffectual on shields, armour, or robots.

Attributes

  • Effective Range: 560 m
  • Accurate Range (1-handed): 150 m
  • Accurate Range (2-handed): 280 m
  • Force: 10
  • Stamina: 1
  • Armour Rating: Stopped
  • Mass: 1.5 kg

Enhancements

  • Assault: Cost x Multiplier x 6. Maximum multiplier of x5. Each unit (1D or 2D) that hits has a chance to cause a mortal wound.
  • Increased Stamina: 10 stamina: 5 credits, 20 stamina: 10 credits.