Many years from now, in the vastness of space...
AIF is a science fiction role playing game which takes place about 3000 years into our future. Human beings have met countless species, and with them, have explored and colonized a space encompassing over three galaxies. Technology has expanded such that no corner of reality is unexplorable, or unexploitable. Societies range from the truly utopian, to horrible despots that wage war on an inconceivable level. It is a setting where science is beginning to pry into the deepest recesses of time, space, and existence...
...and adventure is the best reason for living.
|Characters||- The definitions and creation of beings.|
|Species||- The classification and description of common being ilks.|
|Occupations||- The kinds of skills and abilities available.|
|Gear||- Materialistic and functional considerations.|
|Combat||- The application of skills and abilities in conflict.|
|Ships||- Conveyances, and their interwoven ramifications.|
|History||- Lies we tell instead of what really happened.|
|Miscellaneous||- Odds and Ends that don't classify well.|
|Technobabble||- Explanations and extrapolations.|
One of the classic™ game settings we've used many times in AIF is the "global pandemic" idea.
So, basically, it's just a matter of waiting for the zombies (or whatever) to start amassing.
Ironically, we've been trying to play a game with a setting of a stable and well-functioning society. It got boring and we broke it.
Several layers of life imitating art in there, somewhere.