Melee Weapons

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Melee weapons are gear used in hand-to-hand combat, and require physical contact to inflict damage.

TYPEDAMAGECOSTMASS(g)STAMARMOURNOTES
Blade1D/31~101normalVarious forms and materials.
Severance = 2
1D/21~1003normal
1D2~3005normal
Flail1D36003normalForce x2
(damage from strength doubled).
-1 to hit
Force Blade1D/241601normal/piercingEnergy blade.
Stabbing is armour piercing.
Severance = 3
1D102301normal/piercing
Force Gauntlet1D3812202normalThug beam plus force beam.
Force Spear1D254011normal/piercingForce blade with 20m reach.
Severance = 2
Force Rod1D/257002normalEnergy staff.
Very easily hidden when deactivated.
Thug Star1D/257002normalAdds extra force to a punch.
1D1111002normal
Thug Beam1D2211112normalThug star with 20m reach.
Whip1D/222001normalBest used with a Fedora.