Difference between revisions of "Rush Marshal game"

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(PLOT 001 - We Don't Need No Stinking Plot)
(PLOT 001 - We Don't Need No Stinking Plot)
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Procyon: "Yeah, I get an operational stipend that's meant to cover the necessities.  And having my crew able to function is probably pretty necessary.  Anything too expensive would have to be authorized, of course, but that's generally more along the lines of ship-scale items.  What sort of gear do you think you might need?"
 
Procyon: "Yeah, I get an operational stipend that's meant to cover the necessities.  And having my crew able to function is probably pretty necessary.  Anything too expensive would have to be authorized, of course, but that's generally more along the lines of ship-scale items.  What sort of gear do you think you might need?"
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Barney: "Well, at the very least a rifle for Fred and a supply of patches.  Maybe a sword for Bam-bam."
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<br><br>
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Bam-Bam: "Bam-BAM!"
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<br><br>
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Barney: "A club?  Really?"
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<br><br>
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Bam-Bam: "Bam-BAM!"
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<br><br>
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Barney: "All right.  All right.  We'll get you a club."
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Fred: "And if the budget allows, shields and move boots could be useful."
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Revision as of 23:15, 20 August 2018

Setting: post-AIF

Referee: RooK

Player(s): Dave - playing the 3-being crew of an escourt class corrival



SETTING

The normal AIF continuum has progressed for an additional 16x1010 seconds. Most of the old socio-political structures have been rendered into obscurity and myth, and have little to no bearing on anyone's current existence. Functionally, the same levels of technology exist, but with less cultural inertia from previous lower-technology eras. As such, the distinction between biological and mechanical constructs has been blurred by nanotechnology. Medic and technician skills are largely interchangeable (except that medics are more combat-capable). Biologists and physicists are similarly merged, other than aesthetic preferences. Mortal wounds no longer exist for any being with nanoscopic robots. Everything with nanoscopic robots heals at a minimum of 1 stamina per day - including robots, ships, and gear.

The story begins in a region of space called the "Disclosed Space", and it has been claimed by the Timoria Federacy as trade space. It exists as the interstitial systems between the 5 main member systems of Timoria Federacy (Timoria, Oleracea, Sproul, Hagen, and Galvan). While the main member systems have their own dedicated navies and police forces, they cooperate in a force of "Rush Marshals" to enforce profitable law and order for trade inside the Federacy and across Disclosed Space. The governments on the interstitial systems (for those that have them) have varying levels of involvement in law enforcement, but are all considered subordinate to the jurisdiction of the Rush Marshals.


CHARACTERS

BARNEYFREDBAM-BAM
OccupationsMover 3 Sharpshooter Striker / Technician
Notes• wings!
• the smart one
• highest innate awareness
• no turret die yet...
• a striker on a ship?
• is rather large (300 kg)

ESCOURT CLASS CORRIVAL - "PROCYON"

PROCYON
Size222cp
Stamina202
Shields188 manipulated
Combat Speed4km/turn²
Superluminal Speed1.5 P/h
Maneouverability2
Durability15
Weaponry7D6 150 km
EM range100 km
Etheric range0.1 parsec
Cargo2.2cp

tools (ship 2D) 1
patches (ship) 24
missiles (seeker +3 2D) 12
tactical nuke (20D 3km) 1
escape pod (2 tons) 1


PLOT 000 - One day in the void...

Yeah, I'll get to this. Really.


Clearly, I was being sarcastic.


2018.08.10 - Doughnut Of Doom

Most of the session was actually spent clarifying the underlying ideas of the Movement Rules testing, plus some reality-tweaking the game mechanics of how sensors work.

The crew of the Procyon set out on their initial cruise, and started by paralleling one of the major circumnavigation lates linking the ring of major Federacy systems. A distress call was passed along, and the Procyon responded to two medium-range fighters assaulting a large shuttle. A brief one-sided battle left the two fighters, and their pilots, as drifting ash. The shuttle provided a polite but curt thanks, and left hastily.


PLOT 001 - We Don't Need No Stinking Plot

Procyon: "So, were you guys all grown in adjacent vats? Or is this just some horrible case of a new trend in biological fashion? Or are your creators just old-school Scalzi fans?"


Procyon: "Talkative group. Let me interrupt your dense banter to suggest that we continue our cruise along this spacelane to make a pit stop at Oleracae. There we can purchase any individual items that might be needed. It doesn't seem like you were issued much."


Barney: "Might be difficult since we don't have any cash."

Fred: "Damn! We should have extorted those fools before we slagged them."

Bam-bam: "BAM! BAM!"


Procyon: "Yeah, I get an operational stipend that's meant to cover the necessities. And having my crew able to function is probably pretty necessary. Anything too expensive would have to be authorized, of course, but that's generally more along the lines of ship-scale items. What sort of gear do you think you might need?"


Barney: "Well, at the very least a rifle for Fred and a supply of patches. Maybe a sword for Bam-bam."

Bam-Bam: "Bam-BAM!"

Barney: "A club? Really?"

Bam-Bam: "Bam-BAM!"

Barney: "All right. All right. We'll get you a club."

Fred: "And if the budget allows, shields and move boots could be useful."