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Intelligence Requirement:Simple (1)
Stage Stamina:2D+2 (4-14)
to Duck+1 : 1-2 (roll 1D6)

+2 : 3-4

+3 : 5-6
Awareness+2 : 1-2 (roll 1D6)

+3 : 3-4

+4 : 5-6

A Scout specializes in the art of being places and doing things without being noticed. This occupation is extremely useful in numerous situations. Reconnaissance, entrapment, thievery, smuggling, and the simple defense of not being where you enemy is looking are just a few of the situations where Scout is useful.

Bonuses in Scout are focused on Stealth, Awareness, and Duck. The stealth bonus must be split amongst hide, sneak, swipe stuff, and locate. These bonuses are added to the respective actions. The impressive bonus in awareness assists in any stealth ability while an equally impressive bonus to duck increases the defensive aspects of Scout.

The stealth abilities are described in the combat rules on Stealth