Difference between revisions of "Hangry Games"

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=Pre-Game=
 
=Pre-Game=
  
==10 Years ago==
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==10 Years Ago==
  
 
As about to be newly created beings you are informed that you are to be created as your planet’s champions in an upcoming Hangry Games.  For the next ten years, you will grow up on the planet you’re fighting for and be trained in the skill required for the game. Victory will bring glory for your society, as well as much needed resources.
 
As about to be newly created beings you are informed that you are to be created as your planet’s champions in an upcoming Hangry Games.  For the next ten years, you will grow up on the planet you’re fighting for and be trained in the skill required for the game. Victory will bring glory for your society, as well as much needed resources.
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<sup>1 - No Mentalist - this area of space doesn't have them.</sup>
 
<sup>1 - No Mentalist - this area of space doesn't have them.</sup>
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==10 Days Ago==
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Whilst nervously waiting for the games to begin, the head scientist on your team comes to visit you in your quarters.  After some encouraging platitudes, he asks if you’ve heard the rumours about far off space men with magical powers.  You have heard of these so-called Mentalists, but didn’t think much of it.  The scientist tells you that the rumours are true, and thanks to some smuggled knowledge, they think they’ve learned how to enable them.  All of your genetic makeups have been tweaked so that you can earn stages of Mentalist.  You’ll be the test case to see if these abilities are just a lot of hype.  You’re dubious.
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He seems unsettled about telling you this and emphatically states that you should keep this secret.  If you plan to try, only use abilities that aren’t flashy.  Nothing that would cause the Gigasians to ask questions.  In fact, if possible fake some brain damage before going up a stage so that it seems like you just regained a lost stage instead of going up in Mentalist.

Latest revision as of 15:24, 22 August 2026

Referee: Dave

Player(s): RooK, Amy, Bonnie

Pre-Game

10 Years Ago

As about to be newly created beings you are informed that you are to be created as your planet’s champions in an upcoming Hangry Games. For the next ten years, you will grow up on the planet you’re fighting for and be trained in the skill required for the game. Victory will bring glory for your society, as well as much needed resources.

You all have thirty two points from the custom being generator. During the next decade you will be trained to third stage and have maximum bonuses and stamina from those stages. However, there’s a small catch. Each Hangry Games requires something different from its players to keep the audience entertained. For this one it was decided that all occupations must be the same1. It will be a spectacle of lopsidedness. The teams you are competing against will be under similar restrictions. Stages earned once the games begin are not restricted.

To allow for individuality, you can also cultivate a unique skill, though it will not count towards stages or any bonuses.

As you grow up, you learn that your planet is called Serf3, and is under control of a planet called Gigas. You will be competing against four other teams from other subjugated planets. You don’t learn anything specific about past Hangry games, but the general feeling you get is that they’re extremely unfair.

1 - No Mentalist - this area of space doesn't have them.

10 Days Ago

Whilst nervously waiting for the games to begin, the head scientist on your team comes to visit you in your quarters. After some encouraging platitudes, he asks if you’ve heard the rumours about far off space men with magical powers. You have heard of these so-called Mentalists, but didn’t think much of it. The scientist tells you that the rumours are true, and thanks to some smuggled knowledge, they think they’ve learned how to enable them. All of your genetic makeups have been tweaked so that you can earn stages of Mentalist. You’ll be the test case to see if these abilities are just a lot of hype. You’re dubious.

He seems unsettled about telling you this and emphatically states that you should keep this secret. If you plan to try, only use abilities that aren’t flashy. Nothing that would cause the Gigasians to ask questions. In fact, if possible fake some brain damage before going up a stage so that it seems like you just regained a lost stage instead of going up in Mentalist.