Difference between revisions of "Armour"
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*A unit of armour is 5 stam x stage of technician/medic making it. | *A unit of armour is 5 stam x stage of technician/medic making it. | ||
*A unit of armour takes 1 hour to build | *A unit of armour takes 1 hour to build | ||
Latest revision as of 22:55, 4 March 2019
- A unit of armour is 5 stam x stage of technician/medic making it.
- A unit of armour takes 1 hour to build
- A unit of armour is put on each placement location (vitals, chest, stomach, arms, legs)
- If your strength is 0 to 2, you're not strong enough to wear armour.
- If your strength is 3 to 4, you can have one unit per placement location.
- If your strength is 5 to 6, you can have two units per placement location.
- If your strength is 7, you can have 3 per placement location.
- No detrements to stats.
- Dynomer required for a unit of armour depends on mass of wearer: Mass / 100.
- Biological armour can be made by medics.
- Bio mass required for constructing one unit of bio-armour equals 1/10th mass of wearer.
- Dead robot mass required for constructing one unit of armour ... ditto.