Grudge Bounty Gone Wild
Contents
Plot Infliction 00 - Let There Be Plot
Your parent has tasked you with avenging a former mate and offspring which were captured by slavers some years before you were born. After saving for many months, you are purchased a passenger ticket to the city planet your pre-family was taken. You are instructed to kill three individuals, and then come back to raise pigs on the family farm. Your parent also has dreams of expanding the farm to include chickens, so if you are able to earn some credits while you are there all the better.
Regardless of what your nature ends up being, you're mostly looking forward to getting off the back water world. You've also heard rumours of vast riches that can be obtained by combatants on your destination planet.
While growing up on the pig farm, a local retired combatant taught you one maxed out stage of either defender or aggressor. He also provides you with a med kit and 1D weapon.
You can also have 1 sci/tech stage (20 total XP) OR be half way towards your next stage of your choice (15 total XP).
Character: BILLY-BOB
- Billy-Bob's google sheet
- Crocaloid - agile gecko type
- starting as aggressor & technician
- player is threatening to use the most obnoxiously annoying stereotype accent possible, yes-sirree bob
- mortal wound aficionado
Minor rule adjustments
Can't hit someone's weapon in combat unless beating them by 20 or a successful assassination attack.- Creating a Flinch rule to cover this instead.- When using two weapons, a nick means one weapon hit. A high/low D6 roll determines which one if they are different sizes. Full Aggressor bonus damage on the weapon that hit.
Game Nights Part I
- Arriving on planet, forced to walk the 'Path of Violence'.
- Rampant grudge bounty system. Credits applied randomly. Can pay off the grudge bounty to cancel it.
- Healing booths all along the bridge to keep the violence going.
- Occasionally people are snatched by sea tentacle monster.
Game Nights Part II
- Hanging out in bar.
- More grudge bounty battles.
- Find out there's a significant hatred of the technicians who own the planet - source of grudge bounty credits.
- Hired by a Mavvice named Anspach. Anspach stole patches, Billy-Bob applied mortal wounds.
- Skulked off to subtly get Tools. Anspach trying to get into a clan.
- More hanging out in bar - just defeated an Orbodun.
Plot Infliction I - Wait, what?
Orbodun: "Apologies for the surprise attack, but you never truly know someone unless you fight them. Are you interested in joining our quest to bring honour to the galaxy?"
Billy-Bob cocks his head, and does what rudimentary net searching he can on the "Dal-Cana" the big fluffy bastard mentioned. "That there is a PAR-tic-U-larly unexpected suggestion, and I would have just as likely expected a pig to start yodelling. Whooo-EEE. But I do have to ask, if you don't mind my asking: what is it that you think you know about me from fighting me just now? Aside from that I can't duck worth a good goddamn."
Orbodun: "Well my friend, you can defeat me. And using a rather unique technique. That's enough for an initial conversation."
Your rudimentary net search reveals a lot of media-type pieces extolling the merits of an honourable life.
The idea of pretending to be honourable for an extended period of time is something that Billy-Bob weighs. He could probably pull it off, if it seemed worthwhile.
"Well, I do reckon we're having that initial-type conversation. What do people call you, besides 'fluffy bear person'? And what would joining your quest be meaning for me to do, exactly?"
Orbodun: "You may call me Kano. Members of Dal-Cana are always on the lookout for people behaving in a dishonourable fashion. Breaking contracts, betraying allies, that sort of thing. That information is fed to our mathematicians and we provide a vetting service for a fee. Depending on the transgression, we also decide if an individual is worth attempting to reform. If not, and the transgression is deemed serious, we may choose to eliminate them."
"Your skills set you up for that last task when it becomes necessary. In some instances we would ask you to eliminate a specific person. These would be paid jobs. Alternatively we would give you access to our discharge list - individuals who should be killed, but the only compensation would be their grudge bounty and salvaged gear."
"You would have limited access to our mathematician network, provided you provide sensor logs of people you consider dishonourable."
"So, just so's I'm sure I'm understanding this... you're looking for me to be a sometimes contract goon, but more generally a snoop is most of the point, and in return I get some mathy fortune teller advice stuff - yeah?"
Billy-Bob licks an eyeball in a contemplative sort of way.
"It sounds mostly like a good thing, Kano-bear. But aside from the snooping and occasional murder, I'm still a bit fuzzy on the vetting service thingybob part. I get that it is maybe a way for the whole setup to get paid, and give assurances about folks, sort of like an honour credit rating dealie. But what is the business model for the evaluation of them-there 'transgressions', and what does reforming a person mean in particular?"
The idea that he may be in the midst of being "reformed" bothers Billy-Bob a bit. Along with the idea that if he slips in his honour-code schtick, he could be punished simply by being sent after somebody too scary.