Guided Missiles
proposed rule
Current rule missiles are standard-attack 1-use weapons. Standard-attack uses:
- the pilot/gunner/operator's bonus to hit and dice pool, plus whatever targeting bonus the missile might add
- range of the missile is the operational range in that attack turn - miss and you're done
Benefits of current rule missiles:
- ability to simultaneously launch multiple missiles to stack damage
- ability to share a stock of missiles across multiple users
In progress...