HIZZ Moid

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These small robots are truly distasteful and fierce. In combat a HIZZ Moid will usually attempt to grapple with their opponents making them unable to duck and only use parrying ability. They look somewhat like four legged insects with large pincers on their heads. They have no manipulating limbs so are unable to use any equipment, but as their mode of operation is hand to hand attacking, this is of little consequence. The impressive hand to hand damage is due to their finely crafted pincers which are able to inject a powerful acid into their victims.

Basic

Experience1+
Stamina16+
StrengthWeak (1)
SpeedFast (6)
AgilityAverage (3)
Hand to Hand3
Hand to Hand Damage+3
IntelligenceSemi (0)
Awareness1
Will Power1
Size5 kg
  • Uses 20 points from the custom being generator
  • Requires 100 units of Dynomer to construct
  • Hand to hand damage converted to 1D+2
  • Cost: 400 credits

Superior

Experience1+
Stamina16+
StrengthWeak (1)
SpeedFast (6)
AgilityAcrobatic (6)
Hand to Hand4
Hand to Hand Damage+6
IntelligenceSemi (0)
Awareness1
Will Power1
Size5 kg
  • Uses 30 points from the custom being generator
  • Requires 150 units of Dynomer to construct
  • Hand to hand damage converted to 2D+2
  • Cost: 600 credits